https://supercash.itch.io/yoyo-simulator-demo
Couple things seem broken, but it’s pretty similar to how I remember it
I started making a game in Unity a few years ago called “Yoyo Simulator”
I modeled a hand and yoyo and programmed enough for the player to throw the yoyo around (in two dimensions) like a ball on a string.
But yoyo physics is hard, and that’s where I left it.
Anyone have interest in taking a look or helping finish it?
awesome, will check it out!
Okay so initial feedback: the physics is pretty good but the camera constantly moving is a bit of a hassle so a locked camera would’ve been better.
making that an option would be simple enough, but a first-person perspective seemed more inline with the simulation aspect
thank you for the feedback!