dummy $time $time_min $time_hour [* objectives *]
bossbar !progress^100
repeat (
:time.ticks = /time query daytime [* stores into minecraft:time *]
as @a (
$time = :time.ticks * 0.06 [* ticks to Minecraft minutes *]
$time_min = $time % 60
$time_hour = ($time / 60) + 6 % 24
if @s.Inventory[{Slot: -106b, id: "minecraft:clock"}] ( [* Only show digits when a clock is put offhand *]
/title @s actionbar c"$($time_hour):$($time_min)"
if $time_min < 10 /title @s actionbar c"$($time_hour):0$($time_min)"
)
)
)
function test (
say "This is a function."
say "The value is $(value)." [* Macro lines don't need to be prefixed with $ *]
@s!progress = $(value)
)
function setMaximum (
@s!progress^ = $(value)
)
I only kinda understand this but have a like anyway.