Another hot take for controllers: why don't computers just have specific recognizable buttons for controllers? The same way numpad keys are special and only some keyboards have them, controller buttons can totally be like that and universally recognizable by applications.
We live in an age with so much standardization that, for good reason, it's really annoying to find non standardized things.
Hot take (game style): I think every game that has aiming on a controller should make tilting the controller aim (like botw). This means you can have precision similar to what a keyboard mouse player has because you aren't relying on an analog stick. It has an extra level of immersion. Plus, depending on how good it is, it gets rid of pesky aim assist