I have so many projects that I “left” as in “okay I think this is done, let’s move on to another project”. As such, there’s usually a big gap between me working on the same project to the last time I worked on it before.
In the priority queue I had:
an esolang called Iternary which is about iterators
tbgclient-rewritten
, an automation framework for the TBGs
Bit, a GRU chatbot for Scratch
urea geller but in the Famicom + FDS (turns out the MOD has reverb/overlapping sustain and mordents on it which I can’t implement correctly on FamiTracker due to skill issue)
Here’s my other projects that has a particularly high “revisiting” feeling:
Gravy, an esolang about currying in the wrong way
SquareOne, a Scratch reimplementation
New Clash, a second attempt to make an OS in Scratch
Flipbit, a simple ADPCM codec that got more complex over time (I think I’d say this is done)
ElementalOnThings
, a general engine of the Elemental game from Cary
Elcedees, a font inspired by the 16×2 LCD screen usually used by μC hobbyists
Babalang+, an extension of Babalang
@imgru
(Remember them? Currently I can’t find a place to host them, and till this day Oracle Cloud still rejected my debit card, and I don’t feel like hosting it on the poor Jeff)
A JSaB engine on Scratch
Here’s some projects ideas I had:
Systema Vectorum (needs correct Latin), a font inspired from the System font/the charset of the VGA graphics card with the style of Elcedees
ScratchStyle2 and Ocular style for SMF
A Mastodon streaming server on Jeff with the web frontend hosted somewhere else (probably CS)
and probably others…
I’ve posted a post about Gravy in this topic: https://scratch.mit.edu/discuss/post/7574781/