I’m back! I’ve started work on a new game. It isn’t too much to look at most of the time, but I got a recording done for you guys today.
This project has been in active development for four days now, and I expect that it will take around a month to complete. For real this time! I’m committed.
I’m taking a break from this site for now, I want to focus on improving my own productivity
I developed a working prototype for less absurd player control in the car game. Not yet sure whether this version is better :/
You’ve heard of cone physics, now prepare for the unimaginable… rock physics.
While putting the previous post together, I figured out how to use the built-in JavaScript video recording API. Expect more game development GIFs in the future!
Road rage! Here’s a GIF of a new game I’m developing. I don’t really know where it’s going, but I’m having a good time with it. And that’s all that truly matters in life, I guess.
Here's a 2020 blog post from jeffalo about the wasteof.money domain. It predates the social networking iteration of the site. I'm sure many people have seen it already, but it's interesting if you haven't. https://jeffalo.net/posts/domain-dilemma/
I have another domain name. and it's wasteof.money. I think it's a pretty cool domain name and I have many ideas of things I can do with it.
wasteof 3 is cool and all, but it would be much nicer if jeffalo had incorporated a trendy, <frame>
-based design.
New profile picture has arrived. It isn’t perfect, but I think it looks more artistically competent than the old one. I’ve also updated my banner to accommodate wasteof.money v3, which this post is being sent from! :D
I’m probably gonna change my profile picture soon. I don’t really like how this current one looks. Problem is, this one does actually read pretty well at small sizes, while none of my attempted redesigns do :(
Game development update since I haven’t mentioned anything in a while: Things are going smoothly for the most part, though I don’t have a whole lot of captivating stuff to show for it at the moment.
I’m focusing most of my attention onto two projects, the first being a high-score based variety puzzle game and the other being an experimental game utilizing some of the HTML canvas’s more special features with action platformer elements. You’ll see some pretty preview pictures soon, hopefully.
Now I have no excuse not to start writing the Wii client that I once alluded to…
same but for iOS
So I may or may not be in the process of building a small native Android app for wasteof.money