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I have completed Gourmand’s campaign! I would've gotten the food quest ending as well, if that Aquapede hadn't sunken. Here's how the numbers turned out in the end:
-=-=-(OVERARCHING STATS)-=-=-
Food: 400
Successful cycles: 56
Deaths: 105
Quits: 2
Total time: 05:33:48
< Met Five Pebbles >
-=-=-(KARMA AND PASSAGES)-=-=-
Maximum karma: 9
The Survivor: COMPLETE
The Outlaw: COMPLETE
The Dragon Slayer: COMPLETE
-=-=-(CREATURES KILLED)-=-=-
------+
| Pink Lizard, Yellow Lizard, Scavenger,
ONE | Cyan Lizard, Snail, Lantern Mouse, Aquapede,
| Salamander, Pole Plant, Infant Centipede,
| Black Lizard, Monster Kelp, Overgrown Centipede
------+
| Centiwings, Jetfish, Blue Lizard,
TWO | Adult Centipede, White Lizard, Eggbug,
| Dropwig
------+
FOUR | White Squidcada
------+
SEVEN | Black Squidcada
------+
FINAL RANKING SCORE: 2056
I spent so much time making this unnecessarily detailed wallpaper for my iPad (which has not arrived yet) that I decided that I didn’t have time to make more for my five other focuses, which I will probably never see anyways.
https://chiroyce1.github.io/image/?65e9fbbe3299f1a5656c970e228c25fc.png
Today is my birthday, but as with all my recent birthdays, I have it set up as a very minimal one. I have a new iPad coming to replace the one with the overgrown battery. I'm going to catch up on the software update news that I missed due to owning an outdated device.
I'm going to need to make new wallpapers . . .
The time is 5:40am, and I have a dream to share. I'll include paragraphs some other entries to have it make more sense.
ENTRY C - Just Scrape It Off . . .
During the call, I pried the case off the iPad and discovered that the case had bent the front glass. At the end of the session, I tried to repair it using tape. (Rule of thumb: if you see me carrying the tape reel, I'm trying to improperly fix something.) The adhesive was next to breaking, but the tape is also technically adhesive, so . . .
ENTRY E - Popcorn And Progression II
It turns out that the reason why the iPad's front glass was bent wasn't because of the case, but because of the battery. I've long noticed the severe degrading in battery capacity, but I never thought it was anything extreme. It turns out that the battery is literally expanding as its capacity decreases. Getting a new device is not out of the question.
ENTRY F - Breaking At The Seams
I had a dream about my unstable iPad. In the dream, the iPad itself gave the indication that the battery was becoming a problem. Due to the lack of an audible notification sound, I provided it myself. I ran out into the main rooms and showed my dad the warning message. I turned off the iPad. He later said something along the lines of "well, looks like I'll be visiting Twopenny", which he later explained was a store that he seldom visited.
I tested the Markov chain’s new data . . .
join at lafayette but it i went home and paralysis which will go down
in rain world's script was the room i never posted anything on an
ancient forest fox they still checkpointed in today's entry i shared
it was just barely out before watching the camera zoomed in rain world
scenario then became a patch of scone which stated that there's a
parody or not they still checkpointed in a slugpups-per-player rule
would have a chance to dreams directly or not accumulate being forced
to final hours i did some sort of gourmand's food tracker that there's
a dream involving some sort of me to make something new arc of calling
it then became a tloz:totk-style shrine as the artisan thread to final
hours i remembered a pesky dropwig and schedule also encountered a
potentially useful thread directory adding the rain world however i
checked as intended when playing a yt link from industrial complex
traveled through a very large pile of outright ignoring it i
figured out before my sister and my second dream involving some work on a
common theme is there were moving parts and it with moving parts and
met up with moving parts and pebbles the artisan thread to the style
of wall is stop with a shelter blocked off by adding the icelandic
waters have decided that it be possible translation of the way to
learn the same material as intended when playing a slug-cat hybrid i
did some of the next quirk layer
I loaded the Markov chain with data from some of my recent journal entries. Here’s some more content that came out of it:
-=-=-=-
a third slugcat traveling through an unknown region it had marie the
colubrine sector thread to force eject it had a karma indicator i was
a relatively short period of blank chain in
-=-=-=-
a karma gate while the chainValues array when i panicked a slugpup
aside from there! i've read that would add up with
-=-=-=-
that there's a scenario then became a very bad idea
-=-=-=-
pile of them worried among themselves about mobile suit baba could it
turned into a farm arrays variant filled with a cap of them being
actual slugpup aside from there! i've read that the colubrine sector
thread directory adding the code into a variant filled with moving
parts and all files intact phew
-=-=-=-
a player following the form of repetitive rain world scenario then it
earlier today so when i had marie the stick i did some reason napoleon
and another slugcat taking place in Swift I made of a slugpups-per-
player rule instead that limit was exploring the reader to each player
disguised as a little however i had a chance to saint and lafayette but
it had a little however i did some sort of repetitive rain world
scenario then it earlier today so when i reloaded the relationship
between
-=-=-=-
The problem is that it doesn’t have nearly enough data . . .
I finished making the Markov chain that I mentioned in my previous post. I would share it, but I don’t have a good medium by which to share it. However, it works.
sitting in the drink fell and there was peace on
or not the following are the dumpling shaft
I finished making the Markov chain that I mentioned in my previous post. I would share it, but I don’t have a good medium by which to share it. However, it works.
sitting in the drink fell and there was peace on
or not the following are the dumpling shaft
I’m trying to program a Markov chain in Swift. This is what the model training code looks like. In spite of me not being particularly good with Swift, it seems to hold up in testing, putting the right values in the chainDict
and chainValues
arrays.
func trainModel(input: [[String]]) {
var previousWord: String? = nil
for sample in input {
for word in sample {
if JRContains(list: chainDict, query: "\(word)") { // If the word is already in the chain's data...
if previousWord != nil { // If there is a word to chain this word to...
chainValues[chainDict.firstIndex(of: previousWord!)!].append("\(word)") // Chain previous word to new word
}
} else { // Otherwise...
chainDict.append("\(word)") // Add word to dictionary
chainValues.append([]) // and add a new chain pool
if previousWord != nil { // If there is a word to chain this word to...
chainValues[chainDict.firstIndex(of: previousWord!)!].append("\(word)") // Chain previous word to new word
}
}
previousWord = "\(word)"
}
previousWord = nil
}
}
[post retracted - didn't read read the original post closely enough before posting, open edit history to read]
[RWA → Saint’s Campaign]
ENTRY F - Saint’s Followers
I had a dream that I played a simpler mobile version of Rain World. However, I stumbled upon a secret: if you waited in a certain room in Farm Arrays, you would encounter a pink-ish slugcat ghost, who would pick you up and ascend you themselves. Due to the Icelandic Waters wandering, the ending cutscene instead showed a Minecraft-style pig getting eaten by worm grass. Later on in the dream, I saw a description of the file that said something along the lines of "Being a pig, getting eaten by a plant comes too close to home". However, not only did this count as a win for the purposes of unlocking Hunter's campaign, but it also unlocked [MSC SPOILERS]. I was over the moon . . . until I woke up.
[RWF → *Moon Noises*]
ENTRY C - Rivulet Training Exercises
I got the idea to start a new Monk campaign, and play it normally . . . until we come to the Remix settings. To facilitate quick progress, I've set the rain timer multiplier to 0.7, resulting in - by my calculations - cycle times of 6 to 9 minutes. It's not quite as harsh as the cycle times that Rivulet had to put up with, but it's certainly tighter than Monk's normal 9 to 13-minute cycle times.
By letting all retentions go, I met up with [LTTM] in a mere 11 cycles. Things got a little rough in Shaded Citadel, as there was a shelter that showed up on the map as an icon, as I had entered the room it was in, but wouldn't show where its entrance was, as I hadn't actually seen it. However, I found it, fended off the impending rain, and went on my way.
I selected a slightly more orange color for Monk in this campaign. If this run ends without me feeling like it was hard enough, I'll try another run at a timer multiplier of 0.6 or 0.5, with an even oranger color.
You know your fixation with Rain World has hit a tipping point when you start developing a subconscious hunger for centipedes.
I had a dream that I was playing TLoZ:TotK and talking to a survey team member who traded maps for information. For some reason, I think I was looking for . . . centipedes?
The dream switches to my family exploring the beach outside of a vacation house. There was a pile of rocks, which my sister said she had navigated through many, many times. Later on in the dream, I was stealthily awake late at night, and was watching a strange video. [censored section] Up to this point, I had been constantly pausing and unpausing the video out of nervousness. Upon seeing this, I just switched channels.
The next video returned to the TLoZ:TotK map/centipede hunter scenario. For some reason, it was also possible to see and COLLECT UNDISCOVERED KOROKS from a certain selection map. After cheesing a Korok this way, some sort of wolf ominously showed up in the background. I don't remember what turn of events happened, but Link (the dream's perspective switched to third person here) joined forces with the wolf and started being pursued by some oversized person. The wolf also ate a centipede somewhere along the line. The oversized person somehow summoned a Daddy Long Legs to fight Link and the wolf, so the wolf spat out a hairball (I know that this is something that cats, not dogs, do, but the Icelandic Waters don't care) and turned it into a Hairball Long Legs!
Last month, I transferred most of my files to a USB stick, in an attempt to physically protect my data. Today, I got the idea to go in the opposite direction and plant TXT files in the places with unsecured files, containing messages meant to subliminally steer attention away from the sensitive data that I had to leave behind.
I’ll consider sharing them once I finish writing them.
[RWA → . . . My Brother?!]
ENTRY C - Pilgrimage Complete!
I have completed a pilgrimage run of Monk's campaign! For your information, here's the general route I took:
You can get a head start on a Survivor or Monk pilgrimage run by taking the secluded path from Outskirts to Farm Arrays. The colored pearl, the only pearl in Outskirts, can be used to pass the scavenger toll. I took this path and met the echo in Farm Arrays first. After some navigational confusion, followed by much falling-related frustration, I got into a shelter in Sky Islands and met the second echo. After more confusion over potential one-way pathways, I made a brief visit to Chimney Canopy for the third echo. I traveled through Industrial Complex, Outskirts and Farm Arrays on my way into Subterranean.
TL;DR: Outskirts -> Farm Arrays* -> Sky Islands* -> Chimney Canopy* -> Industrial Complex -> Outskirts -> Farm Arrays -> Subterranean*
In hindsight, I could've made the process more evident by heading back into Outskirts after getting the echo in Farm Arrays, going through Industrial Complex up to Chimney Canopy and meeting the first three echoes in the opposite order, and/or using passages. But using passages would take the literal pilgrimage aspect out of it, right?
PRESTIGE TREE UPDATE: I unlocked Nebula, Hyperspace and Imperium in Prestige Tree. I’ll make this quick and get to the numbers:
First Nebula reset: 16d 6h
First Hyperspace reset: 16d 3h
First Imperium reset: 17d 20h
Phantom souls: 36
Ghost spirit: 20
Honour: 5e54
Nebula energy: 8e20
> Purple dust: 1e15
> Blue dust: 8e16
> Orange dust: 1e18
Hyperspace energy: 5e32
> Hyperspace: 21 (5 unused)
> Hyperspace buildings all maxed out at 2/2
Imperium bricks: 5
> Building I: 3/5
> Building II: 4/6
Unexplored upgrades: 2
> Time Capsules - e124,000,000 prestige points with no hyperspace buildings, while in Productionless
> Time Capsules - 1e60 honour and 1e575 phantom power