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6:30-9:00 in the morning
2:00-4:30 in the afternoon
6:30am-9:00pm, tentative
All times are in Eastern Time.
Scratch: LandonHarter
Text Based Games Forums ( https://tbgforums.com/forums ): Orb Fish
Libera IRC (Â https://libera.chat ): LandonHere and IcelandicWater
Scratch: My profile comments
Text Based Games Forums: https://tbgforums.com/forums/index.php?topic=6648.0 (please @ mention me if you want to talk to me)
Libera IRC: DMs over MemoServ are preferred, but you may also talk to me in #MineralFish during my stated regular online times (please state your wasteof.money username when you join)
While taking my bath, I visualized some sort of digital interface for analyzing the information that goes in and out of Colubrine Sector. Threads, scenarios, characters, story axioms, writings, qualia . . . it would take the processing power of an iterator to uncover all that data & the storage capacity of the pearls in one's chamber to store it.
Is it just me, or was 2016 a big year for open-world games? I say that because I vaguely remember hearing that The Legend of Zelda: Breath of the Wild was released in 2016, and I'm currently playing another open-world game also released in 2016, according to copyright labels.
And if you're wondering which game I'm playing, I'll give you one hint: 16.
I vaguely remember hearing a story about two politicians who had countless differences of opinion, yet liked to socialize and partake in activities together outside of their political careers. When one of them was asked how they were able to have such lively friendships in spite of their disagreements, they said “if you don't know how to separate people from opinions, you don't deserve to be a politician”.
TL;DR: it's important to be able to see people as more than the disagreements you have with them.
I think we all (including myself) need to remind ourselves sometimes that this is just a tiny website and its mostly just here for fun.
its really sad to see how divided and angry the community has become. I get it that people will argue sometimes, and arguments may get a bit out of hand, and that happens. I think many of us who have been involved in these dramas or “kerfuffles” are guilty of this, even I am to a degree. And that’s ok, that happens, and we might like each other less in the end, and that’s ok too, you don’t have to like everyone, that would be basically impossible.
The problem is when you don’t move on. The problem is when an entire group of users tries to villainize a user or multiple users. I don’t want to feel like this website is going to turn into opposing factions that could explode at any second.
Maybe an issue is important to you, maybe you feel that the other person is objectively wrong, but 9 times out of 10 there is no way you’re gonna be able to change the other person’s mind. and if an argument is going nowhere or is pretty clear that its about to turn into a fight, back out, and move on.
Losing an argument doesn’t feel great, but feeling like you have enemies is even worse, sometimes its ok to agree to disagree and end it there.
CREATED AT 26843.129
I'm getting fed up with the way the creatures that live here interact with me.
At this point, I'd rather they just not interact with me at all. Every now and
then, one of them comes up to me and asks me if they can do anything for me.
I naturally tell them that I'd like them to let me go. Every time, they tell
me that they can't do that.
They've been persistently asking me questions like these more times than I can
remember. From now on, I'm going to tell them that they can't do anything for
me. Otherwise, they'd be wasting my time. Not like I have any time for them to waste.
Why do they do this to me? I'm sure that they would eventually realize that I'm
not going to ask for anything else. Are they just trying to look polite to
me? Well, I'm not fooled. And whatever reason they have for keeping me here, I don't
like it.
- But There’s Exceptionally Little Peace Inside This Place, 2024.2.24.A
They pondered the sensations that the cloud had shown them for quite some time. Little did they know that the rumbling, the trembling and the feelings of distress coming from inside the cloud were only the tip of the iceberg . . .
- The Pigeonhole Project, 2024.1.19.D
ENTRY F - Before The Frost Settles
I had a dream that I discovered that my wasteof feed was overflowing with new posts from Mef, Nihilev and even Fem, who I'm not following. I scrolled to the bottom of the feed, took a closer look at a post from Fem, and saw . . . an art piece!
It was interesting. It depicted a human and a gray dragon walking through a three-way fork on a trail in an autumn forest. On the far right side, a creature with coloration similar to that of a Caramel Lizard was seen stalking them. Overlayed on the image were lines of text, presumably speech from the dragon. The bottommost part read roughly "Turn around. Turn around. °45. East!". It was subconsciously implied that the dragon's pleading had something to do with the creature. Strange . . .
I got the idea to broadcast some of my older writings on RW-570. While reading them, I came across this line that seemed so . . . WRONG . . . for the context of the writing that I laughed at it, until I read the next line.
The voice had said all that it needed to say. All four of them gasped. [CHARACTER] seemed to be trying to remember something. He said, “Saaayyy . . . when you told me about [LOCATION], you said something about a . . . biography writing area? I can’t remember what it was, but it rung a bell in this case.”
REMINDER: Jellyfish in Rain World aren't just food; they're weapons. Throwing one will turn it into an electrical projectile, delivering a powerful stun to anything that it touches. This is also how you're supposed to feed from the Eggbug in the Arena challenge Full Stomach.
This afternoon session, I task myself with proving that jellyfish are effective weapons . . . on top of reverse-engineering a file from the Lunch ARG and charting Geometrical Dominator in Rhythm Doctor.
Did anyone else watch today’s Apple Special Event? If you missed it or weren't able to watch due to time zones, they have a recap up: https://www.apple.com
How would I compile an entirely custom-made GPT model and run it locally on an Intel-based Mac? Most of the sources that I've consulted have yielded unsatisfactory methods, so I'm hoping that someone here knows.
OBSERVATION: in Rhythm Doctor, patients with counting heartbeats are usually suffering from some abnormality, while SVT patients are usually treated due to negative habits.
I have finally jumped the gap into Artificer’s campaign. I'm currently on Cycle 7, in the shelter near the Exterior - Precipice gate. It turns out that carrying around scavenger corpses isn't as necessary as it seems; I could, in theory, complete the entire campaign with only one scav corpse, as the Mem. Crypts-Exterior and wall-top Exterior-Pebbles both have no karma requirement either way, and the Exterior-Metropolis gate has a different kind of requirement.
I haven't needed to make many explosives so far. For evasive situations, such as climbing a section of The Leg with a cyan lizard following closer behind, the concussive blast was all I needed. And for eating purposes, mauling lantern mice, grappling worms and spiders was also quite fun. Repeatedly getting shot by a spitter spider? Not so fun.
While I had karma flower protection in Shaded Citadel, I noticed the reinforcement ring flickering, similar to how the entire karma indicator does in Saint’s campaign. Interesting.
Apparently, recording screen audio on macOS is an extremely daunting task. There are absolutely no easy solutions.
Since I'm here, I'll give an update on my Rhythm Doctor level ideas:
Everything Black: developed to a complete product by Gilbert
Peer Gynt: made by Gilbert
Final Hope: made by Gilbert
For Me: planned, delayed due to calibration issues
The Daybreaker Double: delayed due to calibration issues
No Hints Here!: planned
Teleporting: made by me
Catchy Song: made by me, partially complete
Colorblind: planned as a vague concept
I have successfully secured a copy of Rhythm Doctor’s level editor . . . albeit from a somewhat outdated version. I don't know exactly what version it's from; the launch screen states the version as “Level Editor r27”, the character list probably contains the blue bird from Meet and Tweet, and the oneshot beats contain tentative freeze beat support . . . but I couldn't find any subdivision beat controls.
Here's where I found it, in case you aren't a subscriber to the GT-180/RW-570 broadcast channel: https://giacomopc.itch.io/rdle
ADVICE: if there's something that you wish you had been recording in the past, now is the time to start writing. In the future, you will value those logs as much as you would've valued those nonexistent records you wish you had been keeping earlier.