Hello, Iโm RedStrider! ^ ^
Website: https://redstrider.neocities.org
I really like to end all my paragraphs with โmanโ.
It just feels so right man.
Dude everyone is playing TOTK so it's so hard to avoid spoilers and I never even beat all the divine beasts in the first game so I have to replay all BOTW so I don't miss out on the discussion of the new game
A photo I recently took and processed.
I donโt have a name for it yet- any ideas?
We have too many and an ever increasing number of scratch โalternativesโ like penguin mod, and gandi.
โWhat do I pick?? This one has project sharing but this one's UI is really niceโฆ Oh and this one does both but it has less featuresโฆโ
How do we build our own community if there are an overwhelming number of options?
I think we need like some way to unify all these projects in a centeral community without creating a new standard.
I worked more on that chrome extension!
I made it as a joke but I worked on it and so far it has:
Icons and colors rethemed to look like scratch
Square profile pictures
Capitalized Titles
And a customized menu bar with:
A link to the chat page
A link to the wiki
A link to a random post
That last one really made me realize just how small this website is. A huge chunk of those posts are made by lilly , wynd, and oren.
I havenโt actually made a userscript settings manager yet so everything here is just in one big script called script.js but I plan to break it up into smaller chunks that you can customize.
Also itโs totally broken on wasteof3! If I get beta access Iโll make it work.
Y'know, I never realized how important the curated projects were in scratch till they took it down for maintenance.
The home page feels so small without it yet it's hard to place why.
Anyone ever played the Minecraft legacy console tumble minigame with rockets? (I used to call it rocket spleef but MCC stole that name so whatever)
Basically it's spleef but everyone has rocket launchers that explode blocks and fling players away.
You can also shoot them at your feet to rocket jump and gain vantage.
Ofc different blocks == different things so you can do things like hiding in grass and strategically placing invisible holes and get stuck in cobwebs which you could use to your advantage.
Also I like to play with a rule where dead spectators can slowly break blocks so they aren't left out (and campers are punished.)
I'm gonna have to remake this a map in Java with command blocks so everyone can enjoy it without the pain of a fixed 60 FOV and slow joystick aiming.
I changed some things and it's... Almost cute now? I think it's good.
I stayed up too late trying to learn blender.
BEHOLD: ๐ผ๐ธ๐ฏ๐ฝ๐ซ๐
I stayed up too late trying to learn blender.
BEHOLD: ๐ผ๐ธ๐ฏ๐ฝ๐ซ๐